COA STUDIO
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COA Broadcast Studio

COA Broadcast
Studio

Identity V COA Event Environment Design

Role
Environment Artist
Engine
Unreal Engine 4
Year
2023
Studio
NetEase Games
Project
Identity V
Event
COA (Call of Abyss)
My Role
Environment Artist

Major Event
Broadcast Design

COA (Call of Abyss) is Identity V's premier annual tournament event. I designed the broadcast studio environment that served as the backdrop for this major esports event, combining the game's distinctive gothic horror aesthetic with dynamic lighting for live broadcasts.

The environment featured iconic Identity V visual elements reimagined for a grand tournament stage, creating an immersive viewing experience that celebrated the competitive spirit of the game.

COA Identity V Broadcast Lighting UE4

Video
Showcase

Technical
Breakdown

Event Branding
Integrated COA event branding throughout the environment while maintaining the game's core visual identity.
Dynamic Lighting
Created responsive lighting systems that could shift to match different broadcast segments and match intensities.
Production Ready
Optimized environment for real-time broadcast rendering with multiple camera angles and instant set changes.