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Naraka Bladepoint

Naraka
Bladepoint

NBPL Esports Competition — Departure Ceremony

Role
Senior Environment Artist
Engine
Unreal Engine 4
Year
2024
Studio
NetEase Games
Project
Naraka Bladepoint
Event
NBPL Esports Competition
My Role
AR Team Leader / Environment Artist

Immersive Esports
Environment Design

As the AR Team Leader for NetEase's Naraka Bladepoint esports competitions, I was responsible for creating immersive virtual environments for the NBPL (Naraka Bladepoint Pro League) broadcasts. The project demanded high-quality real-time rendering for live tournament broadcasts.

The environment design focused on capturing the essence of Naraka Bladepoint's martial arts fantasy world while creating a stunning backdrop for competitive gameplay. I implemented dynamic lighting systems that could adapt to different match phases and broadcast requirements.

Esports UE4 Lighting Virtual Production AR/XR Broadcast

Video
Showcase

Technical
Breakdown

Environment Design
Created full tournament environments inspired by Naraka Bladepoint's signature aesthetic — blending ancient Chinese architecture with ethereal elements to create dramatic competition stages.
Lighting System
Implemented dynamic lighting setups optimized for broadcast cameras, ensuring consistent visual quality across multiple viewing angles and real-time performance.
Virtual Production
Integrated AR/XR technology for live broadcasts, enabling real-time environment changes and special effects during tournament coverage.