Where worlds begin
I specialize in the entire process of environmental art creation, excelling at transforming concept designs into interactive, immersive scenes. From macro-level world-building to micro-level material details, I am dedicated to creating digital spaces with narrative tension and visual impact within the Unreal Engine.
Core involvement in NetEase Games esports projects including Naraka: Bladepoint, Identity V, Justice Online, and Fantasy Westward Journey, responsible for the environment construction, lighting atmosphere, and dynamic effects implementation of key scenes.
Proficient in Unreal Engine, with in-depth understanding of Nanite, Lumen, world partitioning, and cinematic sequence systems. I combine traditional art fundamentals with cutting-edge technology to create vibrant environments and animations. I excel at using AI to create practical and efficient scenes.
Creating immersive 3D environments from blockout to final polish. Specializing in modular asset workflows, terrain sculpting, and composition that guides the player naturally through the world.
Crafting atmospheric lighting using Lumen global illumination. From golden hour landscapes to eerie underground caverns, lighting sets the emotional tone of every scene.
Developing physically-based materials in Substance Designer and Painter. Creating tileable textures, trim sheets, and material instances that bring surfaces to life at any viewing distance.
Niagara particle system · Vertex Shader procedural animation · Atmospheric dynamic storytelling. It uses dynamic visuals to construct spatial emotions, allowing the scene to breathe and letting the atmosphere take precedence.
Proficiently utilize AI toolchains (Midjourney/Stable Diffusion/ChatGPT, etc.) for initial visual exploration and narrative structuring, then import into UE5 for high-fidelity implementation. This shortens the exploration cycle, expands creative boundaries, and allows technology to serve the narrative.
Creating in-engine cinematics and virtual production environments. Combining Sequencer, post-processing, and camera work to deliver film-quality real-time visuals.
Get in touch to discuss your next project.